The ‚Computer dreams‘ collection, as well as the set design presenting it, is inspired by
The idea for the London Fashion Week presentation was to create a space which serves as a
gamer’s room and put models in the roles of gamers. A black industrial venue, old TVs,
consoles, red spools of wires, and other scenographic details were chosen according to
collection’s colors which are black, red and white. I also used a white spotlight to accent the
area of the gamer’s room, while the rest of the space was left in darkness. Outlines of silhou-
ettes of models were highlightened by red soft light.
The presentation was accompanied by animated visuals of the ﬁrst console games, created
by Mikołaj Praczuk.